• Life online

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    1–2 minutes

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    Putting your life online – recording and organising all of your emails, conversations and other life events on a computer to serve as a supplemental memory system. This isn’t a particularly new concept, but it is likely to be the first decent implementation. Very interesting stuff – I wonder how it’ll affect kids growing up…

  • School

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    2–3 minutes

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    I was feeling a bit bored this evening* and decided to have a look at my old school website. I was pleasantly surprised to see that it had been updated recently, and what’s more, it had some inspectorate reports online. Before the website was created I’m not convinced that it would’ve been easy to get…

  • Musical

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    1–2 minutes

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    The soundtrack CD of Spirited Away I ordered from Play.com arrived today, and it’s wonderful. While I wouldn’t go so far as saying that I don’t like Disney songs – there are, after all, some great ones – would it really hurt them that much to make a film without a single song? If they…

  • Spiritng Neal Stephenson Away

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    9–13 minutes

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    A review of a lecture by award-winning SF author Neal Stephenson, on ‘Newton/Leibniz’, together with a review of Miyazaki’s film ‘Spirited Away’.

  • Kurzweilwatch

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    Interesting to see that Ray Kurzweil (so-called AI pioneer) is still using his same old Ramona demonstration at conferences nearly two years on from when I first saw it. Come on Ray – it wasn’t that good the first time round, and it certainly isn’t now.

  • TerraQuest

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    1–2 minutes

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    TerraQuest – an “online interactive game [that is] a blend between a mystery and a scavenger hunt.” Launching this fall, it looks a bit like the AI game although I found the trailer to be considerably cheesy. I don’t know how they’re going to limit the game to people over 18, either. But it has…

  • .hack

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    1–2 minutes

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    .hack – a Japanese “simulated MMORPG” game. What a bizarre and wonderful concept!

  • More on Buffy

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    2–3 minutes

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    On Buffy: As has been pointed out by others, everything boils down to whether it can be demonstrated that an AI-type Buffy game would be commercially viable. My opinion is that it has not been demonstrated. No games have generated a large enough audience to be commercially viable – not even the AI game (although…

  • Buffy Online

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    3–4 minutes

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    [Update: Read Dan’s response to this post along with my comments on his response.] There’s a bit of talk at the moment of how an AI-type game set in the Buffy universe would be a good thing. I think in general, yes, it wouldn’t be bad, but it wouldn’t be without its faults. Also, I…

  • The trials and tribulations of a DDR player

    Why, why, why didn’t I bring my Dance Dance Revolution game to Cambridge? I foolishly thought to myself, “Adrian, surely you can survive two months without DDR, given that you’ve had your fix this summer?” and so my PSone, DDR games, dance pads and TV card remain at home while I’m DDRless in Cambridge (doesn’t…