• Apple Watch First Reactions

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    3–5 minutes

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    No comments on Apple Watch First Reactions

    Speed It’s annoyingly slow. Apps that display information from the internet (social apps, news apps, transport apps, maps; i.e. most of them) can take a few seconds to open, and then a few more seconds to display your desired data. I’ve already installed and deleted entire swathes of apps that suffer from this issue; the…

  • The Secret Weapon to Get Kids Fit

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    2–3 minutes

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    Here’s a conundrum: Games are fun. Kids like games. Especially computer games. Many parents think their kids should be more physically active. So why don’t we have more games that get kids moving?. Combining kids’ love of games with their parents love of keeping their kids healthy seems like the perfect opportunity to do good…

  • Problems Running with Google Glass

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    3–4 minutes

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    In the summer of 2014, we developed a version of Zombies, Run! for Google Glass. Glass was discontinued in January 2015, but the lessons we learned from testing it still serve as a useful caution for those working with heads-up displays. A common use case for Glass was fitness and exercise activities such as running…

  • Watching the Future of Wearable Gaming

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    2–3 minutes

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    If you’ve been paying attention to the big tech headlines recently, you’ll have noticed the same trend as I have. Apple Watch. Microsoft HoloLens. Magic Leap. Wearable computing is on everyone’s minds (and arms, and faces). But all these people getting excited about their glasses and digital crowns are late to the party. We’ve all…

  • Too Much Information

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    3–4 minutes

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    3 comments on Too Much Information

    Eight years ago, I lamented to a friend that I was spending too much time keeping up with my RSS feeds. RSS feeds are generated by websites and they tell you when they’ve published new content; the feeds, and feed-readers like NetNewsWire and FeedDemon, and eventually Google Reader, became popular partly as a way to…

  • 200 Years of Change

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    1–2 minutes

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    1 comment on 200 Years of Change

    A game I like to play at history museums is imagining the present-day equivalents of past behaviour and objects. So at The Geffrye Museum of the Home in Hoxton, London, it’s fun to look at their Period Rooms and link up past and present behaviours. Take the 1935 Living Room; the armchairs are pointed at…

  • Eternal Fundraising, Luxuries as Resiliency, Isometric Buildings

    Mr. Miller Doesn’t Go to Washington, a bracingly honest story about running for Congress. It just astonishes me quite how much time candidates – and elected politicians – have to spend on fundraising. Hours. A. Day. I had written before about how crazy it is that we expect politicians to spend four hours a day…

  • Dystopian Shopping Malls of the Future

    Dystopian Shopping Malls of the Future

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    1–2 minutes

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    Walking around Westfield Stratford yesterday reminded me of the dystopian shopping malls of the future, most memorably from Minority Report: Glass, steel, floating displays, and not a speck of dust to be seen. Dominated by the same shops, the same clothes, and the same food you’ll see in a thousand different malls. All of your…

  • Gamergate is Bullshit

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    2–3 minutes

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    1 comment on Gamergate is Bullshit

    Gamergate is bullshit, and it’s certainly not about ethics in journalism. Threats and harassment against women in gaming is reprehensible for any reason whatsoever, and it’s astonishing that the very people who are pushing the boundaries of what gaming can do and express are the ones being attacked. Now, I had hoped it would go…

  • Apple Health vs. Fitbit

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    3–4 minutes

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    1 comment on Apple Health vs. Fitbit

    A new feature of iOS 8 is Apple’s Health App. It’s a way for users to view any health data that has been collected by in-built sensors in the device itself (such as step counts from the phone’s specialised accelerometers), along with data that can been added by third party apps (such as your weight,…