Over the next couple of weeks, I’m going to be posting about my 11 night Mediterranean cruise on the Disney Magic, and other Disney-related thoughts. I’m also (slowly) uploading photos to my Flickr.
On a Disney cruise, you never stop hearing about the fantastic time you’re having. Wasn’t last night’s Captain’s dinner just delicious? Didn’t you love [...]
Entries Tagged as 'arg'
Meaning and Magic on a Disney Cruise: Part 1
June 2nd, 2010 · 8 Comments
Tags: adrian · arg · disney · film · future · games · travel
How to Win the DARPA Network Challenge
October 31st, 2009 · 17 Comments
Update 2 Nov: Just set up a wiki to document resources about the Network Challenge at http://redballoon.wikispaces.com – feel free to join in!
You may have heard of DARPA before – they’re the US Defense Advanced Research Projects Agency. In 1969, they created ARPANET, the predecessor to the Internet, and more recently, they run the DARPA [...]
Why Smokescreen is the Best Game Ever*
September 10th, 2009 · No Comments
I just published a post, Why Smokescreen in the Best Game Ever*, on the Six to Start blog with some game design thoughts behind Smokescreen, our latest game. It goes into a fair level of detail about some of the interesting features in Smokescreen and provides the reason why we added them; if you’re into [...]
Tags: arg · games · smokescreen
A Metaphor for ARGs
June 13th, 2009 · 6 Comments
In his keynote at the Netherlands Festival of Games in Utrecht, Elan Lee compared a successful game to a magnet. A good game pushes away most people, but still makes them aware of what’s going on; it pulls people towards itself; and it charges those who come closest, so that they become part of the [...]
Ernst Choukula
January 7th, 2009 · 3 Comments
There’s been some ruckus about a History class at George Mason University in which students created a hoax about an ‘Edward Owens’, the “Last American Pirate”. They made a blog, put up some YouTube videos, and most annoyingly, created an article on Wikipedia.
I find these hoaxes tiresome. We all know that it’s easy to publish [...]
ARGs conference slides now online
December 21st, 2008 · No Comments
Most of the slides from the ARGs in Charity and Education conference are now online, in a lovely Slideshare-embedded format. You name it – PowerPoint, Keynote, PDF – we’ve got it. There are also some links to good blog writeups of the conference, in case you want more commentary.
Next time, we’ll record the sessions on [...]
Tags: arg · conference
ARGs in Charity and Education Conference
October 23rd, 2008 · No Comments
Despite the real and growing interest in ’serious’ ARGs from companies and broadcasters, there hasn’t yet been a conference dedicated to the subject where people can share knowledge. There’s so much potential for what serious ARGs can do that I’ve worked with the guys at Law 37 to organise ARGs in Charity and Education, a [...]
Tags: arg · conference · letschangethegame
The Shadow War: Getting Boys to Read
October 21st, 2008 · 3 Comments
How do you get boys to read? One way is to write entertaining and dramatic books, preferably including some violence. This is what Charlie Higson did for his Young Bond series of books, and judging by the fact that they have sold close to a million copies, it’s a pretty good strategy.
Of course, in this [...]
Tags: arg · book · games · writing
Teaching ARG Design to teenagers
April 29th, 2008 · 15 Comments
The vision: Eager teens, listening quietly and attentively as I led a discussion about alternate reality games.
The reality: Thirty seconds into my prepared spiel, there were four hands waving in the air and the kids at the back were already talking. “Oh boy,” I thought, hoping to make a quantum leap out of here, but [...]
Tags: adrian · arg · edu · games
Creating ‘The (Former) General’
April 22nd, 2008 · 14 Comments
I love all the stories in We Tell Stories, but I do have favourites. Back when we were planning the six week schedule for the stories, we decided to structure it like an album – start with a bang, and end with a bang.
The first story was The 21 Steps by Charles Cumming. It was [...]