• The Sands Of Time

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    Update on the Civilization 3: Culture Game – we now have seven confirmed players, and will be starting as soon as our last player receives his copy of Civ3 and PTW, eighth player or no eighth player. Here is a revised version of a recruiting email I sent out yesterday: To those who are wavering:…

  • Culture Wars

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    Do you have a taste for world domination? Have you got a copy of Civilization 3 and the Play The World expansion pack? If so, sign up for the Civilization 3: Culture Game, starting in the next few days! The Culture mailing list is holding a Play-By-Email eight player game, and we are currently looking…

  • Madness!

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    The German Family Affairs Ministry has blacklisted EA’s new game Command & Conquer: Generals because it “portrays war as the only way to resolve conflicts,” and that “it gives military force an aesthetic appeal.” When I first heard about C&C: Generals, I have to admit that I was a bit surprised at its premise of…

  • The Murder Game

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    The BBC Digital are airing a new eight-part series this Saturday called The Murder Game. In it, ten contestants try to solve a murder investigation in the fictional village of Blackwater. It seems that the level of interactivity with the public (mostly online) will be pretty low, considering that we aren’t eligible for the £25,000…

  • Worth trying

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    I spent part of yesterday afternoon engaged in playing games on a friend’s computer; very productive. When I fired up Age of Mythology, the volume on the speakers was off since I’d been having a chat. Just as it was getting into the nice intro sequence, I thought, maybe this would make more sense if…

  • Freelancer

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    I’ve spent the last four days playing Freelancer. Freelancer has this interesting thing that allows you to track the amount of time you’ve spent in the game; over those four days I spent a bit over 20 hours on it, so let’s just say right from the start that it is pretty damn playable and…

  • Collective Play

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    Collective Play – Justin Hall’s notes on a recent conference at UC Berkeley on ‘collective gaming’ (read as: massively multiplayer online games of the AI/Majestic ilk). Interesting to see that the academic world is thinking about this sort of thing, and it appears that Sean Stewart (author for the AI game) was a speaker there.

  • GDC2003

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    Game Developers Conference 2003 Coverage – Adrenaline Vault’s providing a nice ongoing summary of the highlights of this year’s GDC. Avault generally does these types of things well – they have a high quality of writing that feels much more personal.

  • Competition

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    BBC Gamesblog – What the hell? The BBC has just created a games weblog. Are they trying to make minisites on every subject? In any case, as much as I like the BBC, they will have to be crushed by GamesFilter when it comes online (probably at the beginning of March, to coincide with the…

  • Slated (in a good way)

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    Geeks Without Borders – a mildly interesting article by Steven ‘Emergence’ Johnson at Slate, about immersive fiction games and related genres. Quite positive, for a change.