• GamesFilter

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    1–2 minutes

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    What with yet another release of a MetaFilter engine clone, I’ve gone and registered gamesfilter.com. It’s not active yet, and probably won’t be for a while until I’ve experimented with various engines, but eventually I hope to turn it into a MetaFilter-esque forum for interesting and breaking news regarding massively multiplayer online games. And let…

  • One Thousand Days Later

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    10–15 minutes

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    With the image of immersive fiction games becoming increasingly negative, and the competiton to attract players for massively multiplayer online games becoming increasingly fierce, how can the genre survive? Other than improved content and organisation, it needs to use new technologies and modes of thinking to its full advantage, and the prize is creating a…

  • Future stories

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    1–2 minutes

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    An illustrated speculative timeline of future technology and social change – one man’s work to create a future universe that covers the next thousand years, all based on real scientific and technological speculation (albeit often tenuous speculation). A fascinating read. Along with reams of timelines and explantory material, the author has written some very original…

  • Gravity Assist

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    1–2 minutes

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    Finally, I understand how gravity assists for spacecraft work now! (scroll to bottom of linked page) Imagine a ball rolling down a hill. It gains speed rolling downhill, but then loses speed as it rolls up the next upslope. It’s hard to see how speed can be permanently gained this way. But now imagine that…

  • The lament of the immersive fiction gamer

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    1–2 minutes

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    Dan’s just written a new article entitled The curse of massively multiplayer immersive games. “To be blunt: they have all, to a greater or lesser extent, sucked.

  • Jargonwatch

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    1–2 minutes

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    As much as I love reading Wired, I find it a bit tiresome how they go completely over the top in using overtly techy terms when more normal (and accurate) ones would do. For example on the reviews page, Iain Banks is described as writing ‘post-cyberpunk novels’. Well, that’s interesting, because the last time I…

  • Robota

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    1–2 minutes

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    Doug Chiang Studio – home of the Robota art/book/film story. There’s an extremely well done teaser video (Teaser II) for the project there.

  • Mutant Intelligent Mice!

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    1–2 minutes

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    Now this is why I love neuroscience. In a recent weekly paper presentation, one of the groups in my class presented a paper called Genetic enhancement of learning and memory in mice. After altering a single gene in mice, the authors of the paper managed to improve their learning and memory significantly, by up to…

  • Adrian’s crazy day

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    2–4 minutes

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    3 comments on Adrian’s crazy day

    Today I had to give two presentations; one summarising a paper about systems consolidation in memory, and another covering my research project this year. The research project presentation had been prepared for quite a while in advance, but as luck would have it, yesterday afternoon we struck on a different way of statistically analysing my…

  • All wrong

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    1–2 minutes

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    1 comment on All wrong

    This BBC News article about collaborate immersive fiction games would normally be a cause for joy, considering the great publicity it brings to the genre. However, the article is so wrong that it’s painful. For example: The first stage of the challenge, which had a $25,000 prize, was supposed to take people a month to…