• Mass Effect

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    2–3 minutes

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    No comments on Mass Effect

    I was so impressed with the first two minutes of Mass Effect, the new sci-fi RPG for the Xbox 360, that I had to play through it twice and then show everyone at work. While it’s essentially nothing but an extended cutscene, it’s a beautiful, well-directed, well-paced and astonishingly atmospheric introduction to the game. If…

  • Puzzle Quest, and the USA alone

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    2–3 minutes

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    1 comment on Puzzle Quest, and the USA alone

    Unfortunately I’m going to have to disappoint you – I’m not actually going to write a review of Puzzle Quest here; there are plenty of good ones already out there. The one thing I will say is that the game ended far earlier than I imagined – it comes with a large, scrollable world map,…

  • Ratatouille and Mario and Sonic

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    2–3 minutes

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    No comments on Ratatouille and Mario and Sonic

    A brief roundup of things I have watched, read and played over the Christmas period: Ratatouille Ratatouille is in contention for my ‘most rewatchable movie’ award. This has previously been the sole province of Master and Commander, another movie that doesn’t adhere to normal traditions of pacing and plotting. I’ve watched Ratatouille about four times…

  • Masque of the Red Death – almost an Adventure Game

    Over the course of history, scientists and philosophers (who, until recently, were essentially the same thing) tended to interpret the universe – and, interestingly, the human brain – through the lens of their era’s technology. During the Renaissance, the universe was thought to operate like a clock, mechanistically and predictably. Later, during the Victorian and…

  • Sidestep Right Two Paces!

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    2–3 minutes

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    2 comments on Sidestep Right Two Paces!

    One of the most memorable children’s TV shows of my generation was Knightmare. Ah, Knightmare – a show that was about role-playing games, but oddly cool to be a fan of. In Knightmare, a team of four kids would try to get through a dungeon populated by all sorts of traps, baddies and dangers. Of…

  • A Game by any other Name…

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    4–6 minutes

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    11 comments on A Game by any other Name…

    The term ‘Alternate Reality Game’ has been used to describe a vast variety of different games. These include traditional ARGs such as The Beast, to single-player games such as Jamie Kane, to immersive theatre productions such as Faust by Punchdrunk, to collaborative games without central narratives such as World Without Oil. I’ve also seen urban…

  • Portal: The Way Forward

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    3–5 minutes

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    1 comment on Portal: The Way Forward

    I’m not a fan of puzzles, and I don’t like first-person shooters like Halo or Doom, either. Despite this, I found myself irresistibly drawn to Valve’s new first-person puzzle game, Portal. The premise behind Portal is simple; you have a Portal gun that can create man-sized wormholes in walls, floors and ceilings that connect to…

  • Rock Band Exclusive: All Sorts of Merchandise

    Improbably enough, I was on stage this afternoon with Alex Rigopulos of Harmonix (creators of Guitar Hero 1 and 2, and Rock Band) talking about how ARGs and music games were similar. During the course of the conversation, Alex revealed a few details about Rock Band which I am fairly confident haven’t been announced elsewhere.…

  • Let’s Change the Game

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    3–5 minutes

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    6 comments on Let’s Change the Game

    Achievement One of the most startling things about alternate reality games is what their players can achieve. When you have tens of thousands of highly motivated and tightly-knit players who urgently want to get to the next scene, even the most obscure puzzle can be solved, no matter what language it’s written in, or what…

  • Emergency Management

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    2–4 minutes

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    4 comments on Emergency Management

    There are some skills that ARG designers should quite obviously have: an understanding of stories, a good grasp of how online communities work and a very creative mind. One often gets overlooked – emergency management. No matter how well you plan your game, if any part of it is live, if any part of it…