• Through the Rabbithole: ARG Lecture

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    14–21 minutes

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    The proper title of this talk was ‘Through the Rabbithole: The history and potential of Alternate Reality Games’. It was presented at the 2005 Montreal International Games Summit and is an introduction to the alternate reality gaming genre. Below is an essay based on notes that I prepared for the talk. It is not a…

  • MIGS

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    1–2 minutes

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    Astonishingly, for the second time in a single month, I’ve posted to the ‘massive’ section, with a rather wordy report on the Montreal International Games Summit. This is the conference where I spoke about ARGs, and discovered that there’s more to Montreal than the fact that they speak French there. It was a fun and…

  • Montreal International Games Summit

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    18–27 minutes

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    NB: I’ll be putting up my presentation notes in the next few days. As a game developer at the conference told me, “When people hear that I’m from Montreal, they think of two things. One, that we speak French, and two, that we almost separated.” They certainly don’t think that Montreal is a place where…

  • Joystiq is sick of ARGs

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    1–2 minutes

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    The popular games weblog Joystiq regularly posts about promotional ARG campaigns, generally to do with new games or consoles like the XBox. Until today, that is. Today, they proclaimed that they were sick of viral marketing and sick of ARGs. Their list of complaints include the fact that ARGs are predictable, not entertaining (this is…

  • A New Post

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    1–2 minutes

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    1 comment on A New Post

    Regular readers may have noticed some subtle change in the appearance of my weblog – yes, I have in fact posted a new article in the ‘massive’ section. It’s not very long, but people into alternate reality games might be interested. Basically, it’s an edited version of the extended abstract I sent into the GDC…

  • All Games will be Alternate Reality Games

    This is the extended abstract of a talk I wanted to give at the next GDC but didn’t end up happening. Them’s the breaks, I suppose – and I’m going to the Montreal Game Summit next month, so all’s well. Despite the success of The Beast and I Love Bees (winner of the 2005 GDC…

  • DARPA Grand Challenge

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    1–2 minutes

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    3 comments on DARPA Grand Challenge

    I was delighted to read that at least three teams had gotten to the end of the DARPA Grand Challenge, which saw autonomously-driven cars run along a 211km course – which, importantly, they didn’t know in advance. And yet what spin does BBC News put on it? They say that the technology will be used…

  • Asians != Chinese?

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    1–2 minutes

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    4 comments on Asians != Chinese?

    An unusual thing happened to me recently. I received an email from someone from the BBC who was interested in learning more about alternate reality games. In the process of our chat, she mentioned she was involved with producing a TV show for Asians and wondered if I knew any British Asians who were into…

  • Speechifying

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    1–2 minutes

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    On Wednesday I’m heading off to The Future Laboratory’s Autumn 2005 ‘Trend Briefing’; unsurprisingly, alternate reality gaming is in, and while Mind Candy isn’t giving a presentation, we are going to be featured in one, so we have a few free tickets. Observant readers will note that their flyer doesn’t actually mention ARGs – rather,…

  • Sweet sweet corn

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    3–5 minutes

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    1 comment on Sweet sweet corn

    One of the things I love about going abroad is the fact that the food is always cheaper and better (at the same price) than London. Sure, London has good food – if you can afford the money and time to check it out. When you’re on holiday, not only does the rest of the…