• Behaviour

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    Quote of the day: “The thing with behaviour is that we don’t know what subjects are thinking. I don’t know whether my rats are pressing the lever because they know they’ll get heroin – and I don’t know whether children will be surprised because they think ‘Hey, the laws of gravity have changed!’”

  • Revision

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    1 comment on Revision

    I won’t be updating this weblog regularly for the next couple of weeks, as my first exams are starting on Friday. Over the course of 14 days, I’ll have eight exams totalling 22 and a half hours. Surely there’s a better way?

  • Google

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    labs.google.com – various neat alpha-stage applications including Google Glossary (works fairly well for the technical terms I tested it with), voice searching and keyboard searching.

  • BA Festival of Science

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    With its magnificent riches, Trinity College has awarded me a grant to attend the British Association Annual Festival of Science this September in Leicester. It’s a five day long convention of British scientists covering all the different disciplines of science, and should be great fun. It’ll also give me an opportunity to check out the…

  • Segway on Moon

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    Crazy questions of the day: Would you be able to get air if you were riding a Segway on the Moon at top speed and hit a bump and could you pull off a ‘Mary Poppins’ by floating down from the top of a hotel with just an umbrella?

  • Unfiction

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    Hello to all Metafiltrians! If you’re interested in massively multiuser online entertainment and would like to read more on the subject, here are some handy links: The Cloudmakers website, dedicated to the Microsoft AI web marketing campaign. Jawbreakers, a good introduction site to the first successful independent attempt at mmoes called Lockjaw. Unfiction.com, a general…

  • Lockjaw

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    Lockjaw has finished! The second ever successful mmoe has come to a close – you can learn more about it here. This is an extremely impressive achievement when you consider that it was produced entirely by volunteers.

  • Lockjaw puzzle

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    An absolutely classic recounting of how players of the mmoe Lockjaw managed to spend 20 days of horror trying to solve a single puzzle. If you want to get an insight into the mind of a die-hard mmoe puzzle-solver, there’s no better account than this.

  • MMOE-TV

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    Just uploaded the new mmoe-TV article which I’ve been working on intermittently during breaks in revision. Turned out longer than I expected, but I’m reasonably pleased with it.

  • I Want My MMOE-TV!

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    11–16 minutes

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    No comments on I Want My MMOE-TV!

    How can mmoes interact with the TV medium, and what are the risks and benefits? This article looks at past mmoe-TV attempts including Alias, as well as the current (at time of writing) BBC series The Spooks.