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Euromix 2
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2–3 minutes·
No comments on Euromix 2With the recent and long-awaited release of Dancing Stage Euromix 2 in the UK, I decided to have a look around the UK discussion forums for Dance Dance Revolution. A lot of people criticised Euromix 1 for having a dated interface and small song selection, but at the time of release it used the most…
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Ipod
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1–2 minutes·
I recently bought an iPod when I was in America, and have been very happy with it since – it’s proved its worth on many an occasion, including long car journeys. However, when I upgraded to the latest version of the firmware, which offered various significant new features, there was a drastic drop in battery…
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Longbets
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1–2 minutes·
Got back from DC last week, just been catching up on things recently. Anyway, Longbets is finally showing some interesting activity in its discussion forums.
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Rez
Some good news in the lab, amidst all the unending software issues: one of the students may be bringing in Rez tomorrow (the famous self-styled ‘synaesthesia’ computer game) for the interests of ‘research’. Yeah, right. Naturally, I’ll have to demonstrate to the other lab members exactly how much research I’ve done into this important phenomenon…
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The Media Lab
In one of the slower periods at the lab, I browsed through the mini library we have here and began flipping through The Media Lab: Inventing the Future at MIT by Stewart Brand. It was absolutely fascinating reading – not because the Media Lab is an interesting place, but because the book is fifteen years…
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SemiShake
Whenever I go on holiday, I always think it’d be a good idea to do something spontaneous and unusual. Most of the time though I don’t really bother since there isn’t anyone I know who’s around to watch, and in any case the ideas I have invariably involve a fair amount of risk or money.…
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A Tale in the Desert
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1–2 minutes·
A Tale in the Desert – a massively multiplayer online roleplaying game with no combat, no monsters, no swords and no armour. Sounds interesting? It is.
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DX2
I recently wrote a post in ARGN about the question of interactivity in mmoe-type games. Basically, I say that interactivity with respect to altering the story is overrated. Warren Spector, the designer of Thief and Deus Ex, both groundbreaking games when it comes to player interactivity, said in Edge that he wanted Deus Ex 2…
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Habitat MUD
Rich emailed in to tell me about a Japanese MUD called Habitat that has over one million users. This MUD was started in 1990 by Fujitsu and upon a cursory inspection appears to have one of the most complex game communities around; Habitat even had its own Yakuza-run casinos! (note that Habitat was originally developed…
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Puzzle Bobble
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1–2 minutes·
Six player Puzzle Bobble Online! And it’s completely free! While it’s a bit difficult to decipher the Japanese webpage, it’s easy to find a download link. Given that I’m leaving for San Diego on Thursday and it’s a 7MB download, I might pass until I get back home.