After reading Christopher Priest’s The Islanders, I was immediately compelled to figure out exactly what was going on in the story (similar to what I tried with Iain Banks’ Transition). Of course, The Islanders is even more deliberately ambiguous and dreamlike than Transition, and so I’m acutely aware that trying to unknot the plot is [...]
Entries Tagged as 'writing'
The Many Meanings of The Islanders
February 6th, 2012 · 5 Comments
Thoughts on consistency in tablet news apps
November 8th, 2011 · 5 Comments
A few months ago, I finally had what I’d been dreaming of for years – digital delivery of every single magazine and newspaper I read. No more stacks of New Yorkers and Economists lingering on tables waiting to be given away (or more likely, recycled); no more hunting for all the bits of subscription forms [...]
Tags: adrian · apple · book · newspaper · tech · writing
A History of the Future in 100 Objects
February 8th, 2011 · 1 Comment
Last year, I listened to a programme on Radio 4 called A History of the World in 100 Objects. It took 25 hours, or 1500 minutes.
In the show, the BBC and the British Museum attempted to describe the entire span of human history through 100 objects – from a 2 million year-old Olduvai stone cutting [...]
Tags: adrian · book · future · museum · science · sf · space · spec · tech · writing
Yakuza 3: A Serious Game
November 14th, 2010 · 2 Comments
I fell in love with Yakuza 3 at five different moments. Let me count them:
(It goes without saying that there are spoilers below – but only for the early/mid game)
1. Nakahara’s Pride
Kiryuu Kazuma, the hero of Yakuza 3, spends much of his time cooking dinner and solving petty disputes about pocket money at his orphanage [...]
Civilization and Storytelling
August 12th, 2010 · 11 Comments
I’ve only ever written fan fiction twice in my life, and both times it’s been for Sid Meier games.
Nurturing a civilization from a band of illiterate settlers to an empire that’s trading goods and blows across the world tends to make you feel rather attached to your people, and it’s hard not to be personally [...]
Tags: adrian · civilization · games · writing
Writing Frankenstein
April 18th, 2010 · 1 Comment
When Mount Tambora erupted in 1815, Europe experienced a ‘Year Without a Summer’.
At the time, Mary Wollstonecraft Godwin (aged 18), and her lover (and later husband) Percy Bysshe Shelley, visited Lord Byron in Switzerland. With outdoor activities being unappealing due to the poor weather, they spent a lot of time indoors. It was during this [...]
Tags: adrian · games · science · writing
The Long Decline of Reading
December 28th, 2008 · 51 Comments
“It doesn’t matter how good or bad the product is, the fact is that people don’t read anymore. Forty percent of the people in the U.S. read one book or less last year. The whole conception is flawed at the top because people don’t read anymore.”
- Steve Jobs on eBook readers and the [...]
Tags: book · edu · future · spec · tech · web · writing
The Shadow War: Getting Boys to Read
October 21st, 2008 · 3 Comments
How do you get boys to read? One way is to write entertaining and dramatic books, preferably including some violence. This is what Charlie Higson did for his Young Bond series of books, and judging by the fact that they have sold close to a million copies, it’s a pretty good strategy.
Of course, in this [...]
Tags: arg · book · games · writing
Anathem and neologisms
October 6th, 2008 · 9 Comments
A lot of people are criticising Neal Stephenson’s new novel, Anathem, for containing vast quantities of invented words. Instead of mobile phones, he has jeejahs; for video, he has speely; for church, he has ark; and so on.
I had been warned about these beforehand, and yet I still became irritated during the first couple of [...]
Tags: adrian · book · sf · writing
Austin GDC talk
October 6th, 2008 · 1 Comment
After becoming irritated about putting in a lot of work to prepare talks for conferences, and then for all that work to promptly vanish into the ether once my hour is up, I resolved to do something about it. I’ve bought a reasonably good microphone and have started recording the talks that I give to [...]
Tags: conference · games · writing