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MMOEs
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1–2 minutes·
Someone just coined ‘unfiction’ as a way of describing mmoe-like games such as the AI or The Spooks game. I’m not sure whether it’s particularly descriptive, and I prefer my own ‘mmoe’ (what a surprise). But ‘unfiction’ is easier to say than ‘mmoe’ – so from henceforth, I decree that ‘mmoe’ should be pronounced ‘Moe’.
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Spooks
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2–3 minutes·
No comments on SpooksThe BBC has started up a new AI-like game! Quite a surprise, I’ll have to admit. It’s called ‘Spooks’ and you can find the entry page here. Positive points: It’s done by the BBC, who have a good track record of Internet stuff. They openly acknowledge a debt to Microsoft’s AI game. It’s tied to…
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Earth and Beyond
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1–2 minutes·
A good example of mini-story events in mmoe – in its review of Earth and Beyond Online, Gamespot talks about a scripted event controlled by a game employee in the guise of an NPC. Clever stuff.
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For Freedom!
Within all computer games exists an eternal struggle: how much freedom should you give to players, at the sacrifice of a storyline? Both freedom and a good storyline are extremely valuable traits for a game, but exactly why are they mutually exclusive, and what implications does this pose for mmoe?
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Precrime
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1–2 minutes·
Precrime – Starting point for a new AI-type mmoe game for the movie Minority Report?