We’re All Going to the Conclave Larp

The tragic passing of Pope Francis combined with the recent movie Conclave has turned minds to the notion of a Papal conclave larp. Think of the clothes! The pageantry! The intrigue! The voting! A Papal conclave larp is such a good idea, in fact, that it’s already been done many times.

Willow Palecek’s Conclave is set during the historical events of 1268, when the election took nearly three years and the Cardinals were only able to resolve their bitter divisions when threatened by starvation. Players receive a pamphlet detailing their characters’ positions on issues like the Crusades and poverty, and have to decide which beliefs to stick with and which to compromise. If they don’t reach a two-thirds majority, there’s a Papal Schism and Christendom is divided in half. Apparently things can get intense.

A manual entitled "Conclave", character pamphlets, and name tags for different Cardinals
Willow Palecek’s Conclave (via Sean Johnson)

But the most impressive and rigorous conclave larp must be Ada Palmer’s annual event at the University of Chicago. For three weeks, 45 students are transported to the Papal Election of 1492 and engage in complex politicking that extends to royal marriage alliances, naval manoeuvres, and outright war (Palmer has also run compressed three-day versions for the public). The Rockefeller Memorial Chapel provides a suitably olde-tyme background, while numerous NPCs add depth to the simulation. The point is to explore how much individuals can make a difference in history:

Do people determine the course of events, or are we locked in by structures of wealth and power? The papal election simulation helps students see how both these models can be simultaneously true: political, social, and economic networks can guarantee some kind of crisis, and yet individual actions do shape those forces, resulting in the particular crisis that comes. Having a chance to personally take part in shaping such a crisis makes it easier to understand the dynamism of the three-dimensional political world of a past era, and our own.

While it’s possible to imagine an online conclave RPG, the embodied nature of larps allows sensations like exhaustion and hunger – though hopefully not starvation – to register, a reminder that politics is not merely a mental exercise in power. Players can feel overawed by their monarch’s magnificent costume and threatened by their guards; they can look for tells that someone is lying or that their mind can be swayed.

Students dressed as Pope, Cardinals, and monarchs during a ceremony in a church. The monarchs kneel before the Pope.
Ada Palmer’s Papal election larp

Historical re-enactment for educational and academic purposes is not new. Mike Pohjola has described how anthropologists Victor and Edith Turner and theatre director Richard Schechner collaborated on “performative anthropology” in the 70 and 80s, aiming to simulate life in a Ndembu village, a Btantu ethnic group in Zambia with whom the Turners had lived for 15 months. This was, of course, problematic in many ways, but led to subsequent “enacted social dramas”, including a contemporary Virginian wedding run by Pamela Frese, one of the Turner’s graduate students, in 1981, and many more since then. These are not larps in the strictest sense, but they’re not not larps either.

In recent years, interest in role play has been eroding historians’ long-standing skepticism towards re-enactment and larp, partly because larps can be more engaging than lectures and documentaries, but also because of the “affective turn” in the humanities from the mid-1990s, where scholars became more interested in emotion, passion, and embodied experience.

A group of Finnish villagers in 17th costume sitting in a courtroom
Talvikäräjät (photo by Karo Suominen)

In 2022, historian Jenni Lares ran Talvikäräjät, a two-day larp depicting a 17th century Finnish court of justice, based on actual court records. 35 players from a fictional village dealt with cases like a priest accused of being drunk during a sermon, or a wealthy farmer drunkenly agreeing to swap properties with a new settler, or a fatal tavern fight between soldiers:

Following modern-day historical research, Talvikäräjät highlighted the role of reputation, community, and wealth in early modern society. We managed to create a multivocal community with various needs and hopes, some of which were met in various manners.  Some of the accused escaped a sentence with the help of powerful friends and their own status in the community, and although some received blows to their reputation, it did not affect their position. Economic inequality became an important theme, since some characters could pay their fines or get somebody else to pay them, while others had no choice but to receive corporal punishment.

There is risk in larp trivialising history, or providing a mirror rather than a lens. But it can also illustrate the intricacies of power and prejudice and money in ways that books and lectures can struggle with.

Crucially, they can also be fun! Whomst among us would not want to vape in the vestments of a Cardinal?

A gif from the movie Conclave where Cardinal Tedesco takes a hit on his vape pen

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3 responses

  1. Thank you for the link to Willow Palecek’s Conclave LARP, will definitely run that sometime for friends.

    I can actually weigh in a little bit on the latter half of the article today! I did first person interpretation at a historic home in the US. The home portrayed both wealthy white enslavers and the people they enslaved, which was a careful, difficult dance, but was viscerally felt by guests as they moved around the spaces, and made them reckon with history in a way that a lecture simply could not compete with.

    One example I’ll never forget was a collaborative scene we did with guests around the holidays, in which my part of the acting corps–the wealthy white people–invited guests to participate in preparing charity baskets for the poor, joining us in conversations about goodwill towards all, etc.–and then we sent them on an errand to the kitchens with one of the actors portraying an enslaved person. Guests then had a different kind of conversation and things to do in the kitchen which drove home this deep dissonance and sort of the banality of evil–they had met these people who seemed so nice and normal, not like cartoon villains, but who engaged in the ghoulish practice of enslavement, and then they also got to engage with real flesh and blood people who were portraying those who were enslaved, which helped drive home the humanity of people whom history has dehumanized and generalized.

    When we chatted with guests afterwards out of character, some really interesting insights rose to the surface, and you could see the light going on for so many in ways that book learning alone couldn’t compare to. And also the lady who came up to me afterwards in total wonderment, saying, “Your character was such a hypocrite!” still makes me smile.

    Anyway! Unfortunately a new program director took over and they weren’t comfortable with first person interpretation so the program was sadly ended, but what we were able to do was really powerful, and I hope intentional, structured stuff like that with strong guest orientation, robust safety practices, and good after-action discussions becomes more popular for historical sites.

    1. Thanks for that story! I can see how people can be very uncomfortable with that, and there are plenty of cases where it’s been done very badly, but as you say – with the right intentionality and structure and safety mechanics and debrief, it can be done well, in ways that enlighten.

  2. […] We’re All Going to the Conclave Larp | mssv Adrian Hon checks out the actually-quite-thriving scene of papal conclave LARPs (Further Reading – Florence Smith Nicholls on Disco Elysium LARPing). […]

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