• Roadwarden

    Roadwarden

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    9–13 minutes

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    Roadwarden is an illustrated text-based role-playing game (RPG) where you explore an isolated, godforsaken peninsula in search of the previous roadwarden who’s gone missing, while also trying to re-establish trade and political ties between the peninsula’s fractious settlements and your home city of Hovlavan, while also fulfilling your official roadwarden duties as combination ranger, diplomat, trader, and postal…

  • Season

    Season

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    9–13 minutes

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    In Season, you bicycle through beautiful landscapes, documenting the world as you go by taking photos, recording audio, drawing sketches, and collecting mementoes for your scrapbook. Eventually the scrapbook will be stored in a museum vault to survive an impending, tumultuous changing of the “season”. 

  • Pentiment

    Pentiment

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    8–12 minutes

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    1 comment on Pentiment

    Pentiment is the closest you’ll get to playing Umberto Eco’s The Name of the Rose – which is to say, investigating a murder in a medieval monastery (hell yeah!). The game is set a few hundred years later than Eco’s book, when the Reformation is about to tear the Catholic Church apart, but it’s just as thoroughly researched.

  • Should I Write a Newsletter About Games?

    Should I Write a Newsletter About Games?

    I’m trying to talk myself out of writing a newsletter about games. There are many reasons why this would be a bad idea, not least because people are asking whether there’s a future of video games journalism at all, but I can’t get over the fact that I found so few newsletters about the most…

  • Enhance

    Enhance

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    4–6 minutes

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    Nostalgia is a hell of a drug. Isn’t that what Don Draper said in Mad Men? Don’t tell me, the truth won’t measure up to how I remember it.

  • A List of Video Game Newsletters

    A List of Video Game Newsletters

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    3–4 minutes

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    1 comment on A List of Video Game Newsletters

    I recently realised that while I subscribe to a lot of newsletters, very few of them are about games. And of the ones about games, most are written for industry professionals and cover the production and business of games. They’re less about recommending or critiquing games, which is what I’m interested in right now. So…