From BBC News Online:
In PowerPlay Golf, each green has two holes instead of one, with a black flag denoting a more difficult pin placing and a white flag the easier one.
Over nine holes, players have to make three powerplays where they have to go for the harder option.
(…) Other innovations being considered include placing a [...]
Entries Tagged as 'games'
PowerPlay Golf
February 8th, 2007 · 4 Comments
Watching and Playing
December 29th, 2006 · No Comments
Usually I crack around Christmas and actually write a whole series of posts, perhaps due to the complete lack of work. And in fact I have several hundred words of notes lying around in various text files on my desktop, glowering at me whenever I press F11 on my keyboard and watch all of my [...]
Wii
December 9th, 2006 · No Comments
I have my Wii, preordered from Woolworths about three weeks ago. If I tried ordering through Amazon or Play.com, there’s no change I’d have it today. High street retail clearly still outranks the Internet, at least in some areas.
Notes on the BBC Audio Drama Festival
November 30th, 2006 · 3 Comments
On Tuesday, after about five hours of sleep following the Second Life ARG panel, I found myself at the BBC Audio Drama Festival in London. As usual, I was due to give a talk about ARGs. I did think it was a little strange that I was invited to speak, because while we do have [...]
Tags: arg · bbc · conference · games · radio · tv · writing
…in Second Life
November 27th, 2006 · No Comments
It’s late notice, I know, but I’m going to be in Second Life tonight at midnight, talking about Perplex City, ARGs and (unsurprisingly) Second Life. It’s part of the Second Life Future Salon, and hosted by the Electric Sheep Company. You can find out more here. Also, you don’t need to be in SL to [...]
Tags: adrian · arg · conference · games · perplexcity
Becoming an ARG designer
November 18th, 2006 · No Comments
I occasionally get emails from people asking how they might work for a company that creates ARGs; many of these people are students. Since the question is repeatedly asked, I thought I’d put my answer here in case it interests anyone else.
Tags: arg · games · perplexcity
Bafta Video Games Awards
October 10th, 2006 · 3 Comments
As a result of speaking at the London Games Summit, I was invited to last week’s Bafta Video Games Awards (at least, I think that was the reason). While Perplex City hadn’t been nominated, I figured that I really couldn’t turn down the invitation, if not for politeness’ sake, for the free drink and potentially [...]
Tags: games
Phoenix Wright: Ace Attorney
September 26th, 2006 · No Comments
Phoenix Wright: Ace Attorney. Simply reading the title causes a mental car crash of headline proportions, with ‘crazy Japanese game’ causing the first casualty, closely followed by ‘a game about lawyers?’ and then ‘I need to find out more’.
While I love graphical adventure games, I’ve never played a Japanese one. From my limited understanding of [...]
GameSetWhat?
June 6th, 2006 · No Comments
Henry Jenkins, Director of the Comparative Media Studies Program at MIT and researcher into videogames talked about alternate reality games, among other things, in a recent interview. I quite like when Jenkins has to say most of the time, but I found his comments on ARGs to be bafflingd.
It’s perfectly true to say that ARGs [...]
The Longest Journey
May 29th, 2006 · No Comments
A review of The Longest Journey, and thoughts about graphical adventure games.