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Entries Tagged as 'games'

Yakuza 3: A Serious Game

November 14th, 2010 · 2 Comments

I fell in love with Yakuza 3 at five different moments. Let me count them:
(It goes without saying that there are spoilers below – but only for the early/mid game)
1. Nakahara’s Pride
Kiryuu Kazuma, the hero of Yakuza 3, spends much of his time cooking dinner and solving petty disputes about pocket money at his orphanage [...]

Tags: games · writing

In Defence of Gameification

October 28th, 2010 · 4 Comments

There’s been lots of joking going on about gameification and pointification and badgeification lately. Everything is being gameified, and game designers don’t like it. It’s a bit odd – shouldn’t game designers like game mechanics (and points and badges) being applied to the world? Aren’t game mechanics great ways of engaging people and producing fun, [...]

Tags: games

More on the Death of Publishers

October 12th, 2010 · 6 Comments

If book publishers want to see the next decade in any reasonable health, then it’s absolutely imperative that they rethink their pricing strategies and business models right now. Hopefully this example will illustrate why:
I’m a big fan of Iain Banks’ novels; I always buy them in hardback as soon as they come out. It doesn’t [...]

Tags: apple · book · games · tech

Civilization Forever

September 20th, 2010 · 3 Comments

This is the end, my friends – it’s the tenth and final post of my month-long Civilization series that’s touched on storytelling, addiction, democracy games, education, music, after-action reports, Alpha Centauri, and Sid Meier’s other games.
There’s a reason why I can write ten posts on Civilization – it’s one of the most compelling and complex [...]

Tags: adrian · civilization · games

Covert Action and Pirates

September 19th, 2010 · No Comments

After Shigeru Miyamoto – the creator of Mario, Donkey Kong, and Zelda – Sid Meier was only the second person to be inducted into the Academy of Interactive Arts and Sciences Hall of Fame. A quick look at Sid’s credits reveals why, with its dozens of award-winning games, ranging from flight simulators, spy games, golfing [...]

Tags: adrian · civilization · games

Alpha Centauri

September 19th, 2010 · 1 Comment

Sid Meier has spoken about how a player’s imagination can generate a better story than any designer can. Judging from the popularity of Civilization and his many other storyless or historical games (Pirates, Colonization, Railroads, Covert Action, etc.) it’s clear he really lives by this belief, as well.
But he’s made at least one game that’s very [...]

Tags: adrian · civilization · games

AAAR: Attempted After-Action Report

September 6th, 2010 · 5 Comments

After-Action Reports, or AARs, are part of a long and venerable tradition of some Civ players apparently being more interested in writing about the game than playing it. Okay, that’s a bit unfair, since often AARs are used by pro-gamers to swap new tips and strategies, but when you start seeing the fan-fiction creep in [...]

Tags: adrian · civilization · games

The Music of Civilization

August 25th, 2010 · 1 Comment

We all know what music I’m referring to here – the marvellous and uplifting Baba Yetu choral music that greets you in Civilization 4. I don’t know how much it cost Firaxis to commission and record that music, but it gave Civ 4 a priceless sense of grandeur.
Civilization has always had an odd soundtrack. 4000BC [...]

Tags: civilization · games · music

A Civilized Education

August 21st, 2010 · 4 Comments

I’ll say it: I don’t think Civilization is all that educational. It’s more educational than most videogames, certainly, but that’s not saying a lot.
There are four arguments made by the pro-educational camp:
Firstly, that Civilization teaches people about technologies, cultures, buildings, leaders, and of course, civilizations, from all over the world and across the sweep of history. [...]

Tags: adrian · civilization · edu · games

Democracy Games

August 18th, 2010 · 1 Comment

Here’s an article I wrote in late 2003 an epic ‘Democracy Game’ in Civilization 3 I was part of. If you’re already familiar with Civilization, you can skip most of the Just One More Turn… section – the good stuff begins again at All Talk.
A Clash in Civilization
It’s a busy time in this nation’s government. [...]

Tags: civilization · games