Bonus 11th Civilization post!
Entries Tagged as 'civilization'
September 26th, 2010 · No Comments
September 20th, 2010 · 3 Comments
This is the end, my friends – it’s the tenth and final post of my month-long Civilization series that’s touched on storytelling, addiction, democracy games, education, music, after-action reports, Alpha Centauri, and Sid Meier’s other games.
There’s a reason why I can write ten posts on Civilization – it’s one of the most compelling and complex [...]
September 19th, 2010 · No Comments
After Shigeru Miyamoto – the creator of Mario, Donkey Kong, and Zelda – Sid Meier was only the second person to be inducted into the Academy of Interactive Arts and Sciences Hall of Fame. A quick look at Sid’s credits reveals why, with its dozens of award-winning games, ranging from flight simulators, spy games, golfing [...]
September 19th, 2010 · 1 Comment
Sid Meier has spoken about how a player’s imagination can generate a better story than any designer can. Judging from the popularity of Civilization and his many other storyless or historical games (Pirates, Colonization, Railroads, Covert Action, etc.) it’s clear he really lives by this belief, as well.
But he’s made at least one game that’s very [...]
September 6th, 2010 · 5 Comments
After-Action Reports, or AARs, are part of a long and venerable tradition of some Civ players apparently being more interested in writing about the game than playing it. Okay, that’s a bit unfair, since often AARs are used by pro-gamers to swap new tips and strategies, but when you start seeing the fan-fiction creep in [...]
August 25th, 2010 · 1 Comment
We all know what music I’m referring to here – the marvellous and uplifting Baba Yetu choral music that greets you in Civilization 4. I don’t know how much it cost Firaxis to commission and record that music, but it gave Civ 4 a priceless sense of grandeur.
Civilization has always had an odd soundtrack. 4000BC [...]
August 21st, 2010 · 4 Comments
I’ll say it: I don’t think Civilization is all that educational. It’s more educational than most videogames, certainly, but that’s not saying a lot.
There are four arguments made by the pro-educational camp:
Firstly, that Civilization teaches people about technologies, cultures, buildings, leaders, and of course, civilizations, from all over the world and across the sweep of history. [...]
August 18th, 2010 · 1 Comment
Here’s an article I wrote in late 2003 an epic ‘Democracy Game’ in Civilization 3 I was part of. If you’re already familiar with Civilization, you can skip most of the Just One More Turn… section – the good stuff begins again at All Talk.
A Clash in Civilization
It’s a busy time in this nation’s government. [...]
August 16th, 2010 · 6 Comments
It’s the mantra of any Civilization player – just one more turn. Whether you’re exploring uncharted territory, or researching a new technology, or anticipating a Wonder of the World that’s about to complete, there’s always a reason to play one more turn. And once you’ve played that turn, there’ll be another, and another, and before [...]
August 12th, 2010 · 11 Comments
I’ve only ever written fan fiction twice in my life, and both times it’s been for Sid Meier games.
Nurturing a civilization from a band of illiterate settlers to an empire that’s trading goods and blows across the world tends to make you feel rather attached to your people, and it’s hard not to be personally [...]