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Entries from October 2010

In Defence of Gameification

October 28th, 2010 · 4 Comments

There’s been lots of joking going on about gameification and pointification and badgeification lately. Everything is being gameified, and game designers don’t like it. It’s a bit odd – shouldn’t game designers like game mechanics (and points and badges) being applied to the world? Aren’t game mechanics great ways of engaging people and producing fun, [...]

Tags: games

More on the Death of Publishers

October 12th, 2010 · 6 Comments

If book publishers want to see the next decade in any reasonable health, then it’s absolutely imperative that they rethink their pricing strategies and business models right now. Hopefully this example will illustrate why:
I’m a big fan of Iain Banks’ novels; I always buy them in hardback as soon as they come out. It doesn’t [...]

Tags: apple · book · games · tech