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Entries from February 2008

What has a grin and six tales?

February 26th, 2008 · 2 Comments

Six to Start’s first ARG, that’s what. We’ve been working on this for a while, and it’s looking good. I’m really pleased to have a new project announced after all this time, and without promising too much, it’s going to be fun. If you like stories, you’ll like this.

Tags: adrian · arg · book · writing

Can the Science Museum be up-to-date?

February 25th, 2008 · 1 Comment

I visit the Science Museum in London at least twice a year, so I was interested to read an interview with their new Director, talking about how he’s going to change the place:
A month into his job, Professor Rapley is sitting in his South Kensington office, telling me that broadly the museum’s collection celebrates “the [...]

Tags: museum · science

Great Success = Some Talent + A Lot of Luck

February 18th, 2008 · 7 Comments

Spotted this wonderful, and very accurate, ‘equation’ by Daniel Kahneman:
The Secret of Regression to Mediocrity
Success = Some Talent + Luck
Great Success = Some Talent + A Lot of Luck
The term ‘regression to mediocrity’ (also known as ‘regression to the mean’) was first coined by Francis Galton in 1886. Galton showed that, on average, the children [...]

Tags: bio · philosophy · psych · science

Chabudai Gaeshi

February 13th, 2008 · 6 Comments

In a lecture that Shigeru Miyamoto (creator of Mario, Zelda, Nintendogs, etc) gave to Toyko University in 2003, he talked about how he gets a game completed:
First you have to decide what to complete the game around. “This is what the game’s about!” You have to fish out the core, the fun part of the [...]

Tags: games

Let’s make an Oscar-winning movie…

February 10th, 2008 · 2 Comments

…or not.
There’s an interesting article on the New York Times about the recent blossoming of internet comedy, partly thanks to the Writer’s Guild of America strike (will it continue after it ends, I wonder?). In it, there’s an interesting quote:
“I love it when people say, ‘I want to make a viral video,’ because it’s like [...]

Tags: games · video · writing