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Entries from October 2007

New York

October 30th, 2007 · No Comments

Just a quick note, I’m going to be in New York from today until Sunday, so if you’re nearby and would like to meet up, send me an email!

Tags: adrian · travel

Portal: The Way Forward

October 20th, 2007 · 1 Comment

I’m not a fan of puzzles, and I don’t like first-person shooters like Halo or Doom, either. Despite this, I found myself irresistibly drawn to Valve’s new first-person puzzle game, Portal.
The premise behind Portal is simple; you have a Portal gun that can create man-sized wormholes in walls, floors and ceilings that connect to each [...]

Tags: games

Rock Band Exclusive: All Sorts of Merchandise

October 19th, 2007 · 1 Comment

Improbably enough, I was on stage this afternoon with Alex Rigopulos of Harmonix (creators of Guitar Hero 1 and 2, and Rock Band) talking about how ARGs and music games were similar. During the course of the conversation, Alex revealed a few details about Rock Band which I am fairly confident haven’t been announced elsewhere. [...]

Tags: games · music

Free the Man Bookers!

October 19th, 2007 · No Comments

I’m currently in Zurich at the GameHotel conference, so I don’t have much time to cover this, but The Times is reporting is talk of making all six shortlisted Man Booker prize novels available online for free. I say ‘talk’ because it’s not entirely clear what’s being discussed between the publishers, the Man Booker Prize [...]

Tags: book · tech

Antimatter

October 8th, 2007 · No Comments

After six weeks of silence, I’ve finally updated my After Our Time weblog with a post about Antimatter. It’s the sort of thing that would otherwise have gone here, so if you’re missing my posts about science, check it out.

Tags: adrian · science

Barclays OnePulse: A Tale of Woe

October 6th, 2007 · 9 Comments

The bottom line: Barclays hates its customers, and doesn’t even know how to run its business.
A few months ago, I decided that I was finally going to move my current account away from Barclays to someone more sensible, like First Direct or Egg. Barclays is a big bank with a lot of branches, but those [...]

Tags: adrian · tech

Let’s Change the Game

October 1st, 2007 · 6 Comments

Achievement
One of the most startling things about alternate reality games is what their players can achieve. When you have tens of thousands of highly motivated and tightly-knit players who urgently want to get to the next scene, even the most obscure puzzle can be solved, no matter what language it’s written in, or what specialised [...]

Tags: adrian · arg · charity · games · letschangethegame