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Entries from January 2003

Dispatches From Davos

January 28th, 2003 · No Comments

Dispatches From Davos – an ongoing report of the Davos World Economic Forum conference by Wired’s editor, Chris Anderson. Fun and interesting stuff.

Tags: politics

Nanosecond bats

January 27th, 2003 · 1 Comment

While doing some research into neural coding, I came across a reference for a paper that claims bats have nanosecond acuity with echolocation.
Say what? Nanosecond? Apparently so. I can’t really tell how they came to this conclusion by the abstract, but it’s been reliably cited in another paper. I’m definitely going to check this out [...]

Tags: bio · neuro · science

A few good ways

January 22nd, 2003 · No Comments

Yesterday, I went to an interesting talk by Simon Conway Morris (Professor of Evolutionary Paleobiology at Cambridge) – it was one of those great lectures that starts off from a simple premise, in this case convergent evolution, and then takes that idea on a wonderful journey that touches upon the inevitability of intelligence, culture, social [...]

Tags: bio · lecture · science

Misunderstandings

January 20th, 2003 · No Comments

Yet again, people are being confused by Kevin ‘Captain Cyborg’ Warwick’s work. Wired has just published an article about Tech Predictions for the Decade, and here’s a quote:
Other futuristic technology poised for human consumption is the implanted sensor. Gantz pointed out that University of Reading professor Kevin Warwick, who has a sensor implanted in his [...]

Tags: neuro · science · tech

Uplink

January 19th, 2003 · No Comments

Something tells me that Uplink would make a marvellous massively multiplayer immersive fiction game, or at least a decent component of one.

Tags: arg · games

SimCity 4

January 18th, 2003 · No Comments

I’m seriously considering buying SimCity 4 at the moment; all the reviews I’ve read have been fairly positive and it seems that with a bug patch the game should be very playable. Plus, I’ve always been a big fan of SimCity. The most interesting thing that I’ve read so far is that the best way [...]

Tags: games

Rewarding Behaviour

January 18th, 2003 · No Comments

While browsing through hot-shot Cambridge lecturer and security expert Markus Kuhn’s homepage, I came across these two articles about the detrimental effects rewards can have on performance: For Best Results, Forget the Bonus and Studies Find Reward Often No Motivator.
While some may view these articles as part of the backlash against behaviourism, I do think [...]

Tags: games · psych · spec

TerraQuest Axed

January 17th, 2003 · No Comments

TerraQuest game axed. I talked about TerraQuest earlier in mssv.net. I can’t say I’m particularly surprised about this development; not only were they offering a $250,000 grand prize, but also six prizes of $25,000. The total prizes alone are $400,000, and that doesn’t even take into account the production costs. Sure, they said they had [...]

Tags: arg · games

Undercover marketing

January 17th, 2003 · No Comments

Is this Lord of the Rings Winamp Skin really by New Line Cinema? It certainly looks like it, and if so, it’s quite a clever piece of work. It’s had almost half a million downloads so far, and for the price of however long it took an artist to design it, it’s generated an incredible [...]

Tags: ad · film

Nano Ring

January 16th, 2003 · No Comments

The Nano Ring – the Lord of the Rings parody thread has been circulating around the Internet for a while now, but if you’re a fan of Peter F. Hamilton, there’s a great send up of his neverending propensity to make up reams of technical specifications and acronyms in The Nano Ring…

Tags: book · film · sf